Maybe ideas for future features..

Post Reply
Tuxxxer
Posts: 18
Joined: Fri Sep 18, 2015 7:17 pm

Maybe ideas for future features..

Post by Tuxxxer »

Disk sets..
I think of a new file extension for a new file type like dks or something like that.
In that file the slot/disk pairings are stored.
It should be separated but browsable like the adf files in the emulator manager.
Imagine something like this..

King's Quest 6.dks

with content:

sl1:Games/K/King's Quest 6 Disk1.adf
sl2:Games/K/King's Quest 6 Disk2.adf
sl3:Games/K/King's Quest 6 Disk3.adf
sl4:Games/K/King's Quest 6 Disk4.adf
sl5:Games/K/King's Quest 6 Disk5.adf
sl6:Games/K/King's Quest 6 Disk6.adf
sl7:Games/K/King's Quest 6 Disk7.adf
..... and so on
Sl11:Games/J/Jungle Strike Disk1.adf
Sl12:Games/J/Jungle Strike Disk1.adf
Sl13:Games/J/Jungle Strike Disk1.adf
sl1:Games/K/King's Quest 6 Disk1.adf
sl1:Games/K/King's Quest 6 Disk1.adf

So one could easily load multi-disk games or best of/genre compilations with one file.


LCD: Displaying the number of currently active disk


The space of the 2*16 lcd's limits the number of chars that can showed of the file name. So
most of the time you don't know what number of disk is currently active. In the beginning when
you come from a game with a different file name, this isn't much of a problem. But when you play
a multi disk game for a period of time, it is trial and error with games that jump between the disks
for ex. Disk 4, then Disk 2, Disk 1 and so on.

What if there would be a hardcoded rule like:
When the last 6 chars of the filename are like this "Kick off 3 Disk1/3.adf, then it will be periodically (every 3secs) showed
in the display. I don't know if someone understands what i mean.
It could be like reading the file name from it's ending to the beginning.. adf.NUMBER/NUMBERWhatever. The combination of Number, Slash as separator
followed by another Number could be the rule to start showing the current number of disk in the slot. If a file doesn't meet this criteria.. no other behaviour as
it's now the case.

It's like grabbing the last 8 chars and when the file name meets given rules, the number of disk can be showed.

Code: Select all

Here is an example:

filename: Kick off 3 (1994 by Anco) - Disk 1/3.adf

######################
#  Kick off 3 (1994 b#
#  T:021/80   S:0    #
######################

3 seconds later

######################
#   Disk 1 of 3      #
#  T:021/80   S:0    #
######################

another 3 secs

######################
#  Kick off 3 (1994 b#
#  T:021/80   S:0    #
######################

and so on..
Even that the number of file isn't showed all of the time, it could be a great help
for orientation when you didn't swap a disk in a game for a longer period of
time and it's better then scrolling.

Alas i am no coder. So i don't know if it's a lot of effort to do..

rfancella
Posts: 17
Joined: Mon Nov 09, 2015 6:54 pm

Re: Maybe ideas for future features..

Post by rfancella »

I also would love the "Play List" feature.
It takes a while to set some of the multi disk games.
It would be nice to be able to choose one file and have it load all the disks for that game. ;)

Thanks,
Ron

Post Reply